Skip to main content

Own Game

  • The premise/story of your game
  • My game is about a ninja star star that has to not touch all the red things that are coming from every wear all the time with different speeds different sizes and different moves, when you are getting more points the game is becoming harder and harder.
    • The characters of the game (how they will be created)
    The main character is a ninja star as I said it is created inside scratch, the others characters are the triangles and other easy forms are also created inside scratch.

    • Brief description of the coding process 
    The game is based on throwing things to the main character so the coding most of the part is based on set a random position for the things that are threw and every time reset this forms and throw it again and again until you die or you pass the game (100 points). Also You have to change the difficulties so you have to increase the steps that is the same as the speed of the forms when the score is going higher. 
    Also when you die there is a sound, when you start and when the game is being played.

    • A plan for completing the project in 4 classes (what needs to be done each of the four classes)
    On the first class I'm going to create all the characters (forms) on the second class I will start to code the basics things like the movement of the main character, the second class I will program the red things that are thrown to the main character all the time, the third class I will set more speed while the points are increasing so the game is getting harder and in the last class I will program the menus (when you die and when you start).
    • Links to any tutorials you will follow or a game that inspired you




Comments

Popular posts from this blog

Blender - Character Modeling - Part 1

https://drive.google.com/open?id=1fnX2gQzBHHIM50McN4OLF2mC01NAiKek

GameMaker - Catch The Clown

What would you do to improve the game? you can do two types of games: -One type of game that you do is to put a time limit and try to hit the clown as many times as you can. -The other type of game is to put an object or a wall and try not to hit it and it's getting harder and harder, it can move while is getting more difficult. https://drive.google.com/open?id=1EyX0HCCQF4L8aRoDHXRwBzyaFU5wEs2M

GameMaker - Asteroids - Part C

- What difficulties did you have?  I didn't have any difficulties at all, I had a problem because i putted a + instead of an = but It's because he Spanish keyboards are different. - How did you solve them? I opened the project and it said that I had a problem inside obj_asteroid, obj_player so I went inside it and I just saw that I had a + that was supposed to be a =. - What did you change in your game to make it unique? How do these changes affect gameplay? I changed the sounds the font and the design of the asteroids, it doesn't affect the game but I would like to change the way the asteroids re spawn, only when you kill them all the spawn again and that's easy I would prefer to add 2 asteroids every time you kill one or something like that because it's getting harder. https://drive.google.com/open?id=1VByVKLU9x7FHCKsw1AHwFZ40yupf3X1b