- The premise/story of your game
- The characters of the game (how they will be created)
- Brief description of the coding process
- A plan for completing the project in 4 classes (what needs to be done each of the four classes)
- Links to any tutorials you will follow or a game that inspired you
My game is about a ninja star star that has to not touch all the red things that are coming from every wear all the time with different speeds different sizes and different moves, when you are getting more points the game is becoming harder and harder.
The main character is a ninja star as I said it is created inside scratch, the others characters are the triangles and other easy forms are also created inside scratch.
The game is based on throwing things to the main character so the coding most of the part is based on set a random position for the things that are threw and every time reset this forms and throw it again and again until you die or you pass the game (100 points). Also You have to change the difficulties so you have to increase the steps that is the same as the speed of the forms when the score is going higher.
Also when you die there is a sound, when you start and when the game is being played.
On the first class I'm going to create all the characters (forms) on the second class I will start to code the basics things like the movement of the main character, the second class I will program the red things that are thrown to the main character all the time, the third class I will set more speed while the points are increasing so the game is getting harder and in the last class I will program the menus (when you die and when you start).
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