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Showing posts from November, 2017
https://scratch.mit.edu/projects/187772303/ 1.What difficulties did you have with programming this game? How did you fix them? Be specific. I didn't have difficulties at all. 2.   What changes to the tutorial game did you add? Why and how? I add a different map because I thought it was better not having the same also I add a countdown and I changed little things  that I didn't liked it like the degrees when you press a and d to turn, I putted less degrees because with more is to hard to control also i add more laps in the game because if not it's too short and I also changed  the skin of the car when this  crashes.

Kodu Pac-Man

Kodu Pac-Man 1.How close is your game to the original? What is the same? What is the same? The game that I made is similar to the PAC-MAN game for example the way that you have to get the apples and the bots have to catch you but there are a lot of different things for example in the real game there are in the sides things to teletransportate you to the other side and another thing is that in real PAC-MAN you have lives and different boosts. 2. What extra or creative details did you change or add to your version of the game? Why did you create these changes? When kodu eat the green apples he start getting angry then when the bots see that kodu is angry they go slower. It's a power-up. 3. What difficulties did you have? How did you fix this? I didn't have difficulties at all the only part that was difficult was creating the world because it wasn't symmetric and i didn't like it then the only thing that I did was trying again and aga...